Unit production, classes of attack and transformation

"Armies grow from the seeds of holyness"

Code of Exodus

There are several unit types: light, medium and heavy. Unit production factories are not universal, each factory can only produce one type of units.


Light unit factory, Exodus

Light unit factory, Harkback


Each unit class (except for the special units) has two modifications - ground-based and flying modes - and is able to switch between these modes right on the battlefield. Factories produce units in the default - ground-based- mode.


Medium unit factory, Exodus

Medium unit factory, Harkback


After transformation a unit changes not only its movement mode, but also its attack class - the set of targets available for attack. Use the transformation feature wisely to minimize the losses in your army.


Heavy unit factory, Exodus

Heavy unit factory, Harkback


Stationary turrets are also divided into several types - none of them will defend from all attacks (from the ground and from the air). Therefore a combination of various turrets is required for proper base defense.

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