Unit production, classes of attack and transformation
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"Armies grow from the seeds of holyness"
Code of Exodus
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There are several unit types: light, medium and heavy. Unit production factories are not universal, each factory can only produce one type of units.
Each unit class (except for the special units) has two modifications - ground-based and flying modes - and is able to switch between these modes right on the battlefield. Factories produce units in the default - ground-based- mode.
After transformation a unit changes not only its movement mode, but also its attack class - the set of targets available for attack. Use the transformation feature wisely to minimize the losses in your army.
Stationary turrets are also divided into several types - none of them will defend from all attacks (from the ground and from the air). Therefore a combination of various turrets is required for proper base defense.
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